Tagged: Two-Face

Really, Jack, why so blue? ... And red?

Mass Effect: Foundations #7 – Review

Script: Mac Walters Art: Garry Brown Colors: Michael Atiyeh Issue seven brings us through the halfway mark on Foundations, the thirteen-issue limited from Dark Horse. While Mac Walters is still on script and Atiyeh...

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Dual Wielding: Games of the Generation Free-For-All

This week’s Games of the Generation podcast is more of a relaxed palette cleanser. Instead of counting down a Top 7 list, we’re just talking the good, the bad and the ugly of the...

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Mass Effect Foundations #2 – Review

Script: Mac Walters Art: Tony Parker Colors: Michael Atiyeh  Dark Horse is releasing the second issue of Foundation this week, the new thirteen-issue series in the Mass Effect universe. Mac Walters, the lead writer...

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Ask a Dork: Video Game Worlds

What is more important in world building in video games, the locations or the characters? This is a challenging question. By definition, dynamic and interesting locations are required in order to build a world...

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Nerds on the Rocks 126: Trilogy Time!

This week with the release of God of War Ascension fresh in our minds, and Gears of War Judgment looming in the not-so-distant future, we thought it would be a fine time to tackle...

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Review Shooter: Mass Effect Homeworlds 1

Writer: Mac Walters Artist: Eduardo Francisco Review by Tim Taylor   Dark Horse is releasing a Mass Effect four issue limited series called Homeworlds. Each issue is an one-shot dedicated to a single character in the...

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Review Shooter– Mass Effect: Infiltrator

Electronic Arts has barraged quite a marketing push for BioWare’s trilogy-concluding epic, Mass Effect 3. Among the usual stable of ads, space-travelling copies of the game, an art book (with DLC), action figures (with...

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Dual Wielding 59: These Are not the FPS You Seek

This week’s show has a lot of discussion on tower defense and mobile gaming, but also discussion of Shank 2 and Rayman Origins. News breaks of Call of Duty: Black Ops 2 and Activision...

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DICE 2012: David Jaffe’s Rant Against “Story Games”

Design. Innovate. Communicate. Entertain. While the Game Developers’ Conference (GDC) has grown increasingly commercialized, the annual DICE summit remains a game conference about a certain type of person in the game industry: the developers....