Tag Archive: Video games

Apr 04

Ask a Dork: Accessible Games

What would you consider an accessible game? What makes a game accessible? I think we should probably start by looking at what the word “accessible” means. For something to be considered truly accessible, it has to be easily attainable, tremendously consumable, and incredibly simple to use. A game is only “accessible” if it aims to …

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Mar 25

Review Shooter: Tomb Raider

Reboots are all the rage these days in both gaming and film. The latest to receive the treatment: Lara Croft, the world-renowned “tomb raider” whose adventures had fallen from grace before being eclipsed by another gun-toting, ruin-exploring archaeology nerd by the name of Nathan Drake. After bringing Miss Croft back to respectability with Legend, Anniversary, and Underworld, …

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Mar 22

Trailer Mix: DuckTales Remastered

Racecars, lasers, airplanes…

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Mar 17

WWE Games and The Road to WrestleMania

I’ve written before on this site about the State of Video Game releases. Companies, instead of trying to spread out their release, tend to jam them all into a very-crowded holiday season. It has gotten somewhat better in recent years though. One that has always stuck out as odd to me has been the release …

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Mar 15

Flash Friday: simian.interface

simian.interface By Vested Interest Music by Note! A spatial reasoning puzzle game for simians. Instructions: Move the mouse to ‘align’ each level. Screenshots:

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Mar 15

Trailer Mix: Saints Row IV

We knew it was coming, but now it’s official: Saints Row IV is coming from Volition (via new owner/publisher Deep Silver) on August 20 (North America) and August 23 (“worldwide”). The trailer itself continues the series’ recent trends, which is to answer the question: “what can we possibly do to get even more over-the-top ridiculous?” …

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Mar 13

Top 7 Box Art Styles This Generation

Irrational Games lit quite a spark when it revealed the official box art for BioShock Infinite back in December. The cover was rightfully maligned for boiling a beautiful, unique, and multi-layered adventure down to a generic shot of the protagonist holding a gun in a passive-aggressive stance. The prevalence of this uninspired box art tactic …

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Mar 09

Flash Friday: Fear Less! Escape the Nightmare

As the resident flash game gamer (in that they’re the only games I play, and I play a good many per week) I figured I would highlight my favorite from the week each Friday. Fear Less! Escape the Nightmare Greg Lane: Code, Gameplay, Design Anna Oliver: Artwork, Animation, Concept Tony McCoy: Music A girl’s recurring …

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Mar 08

Nerds on the Rocks 125: Video Game Movies The Sequel

Way back at the dawn of time, we discussed Video Game movies during Nerds on the Rocks 4, but with time, clarity and a lot of booze we have added to our personal resume of movies we have seen. Joined by Trent, Earl and Wesley attempt to navigate the dangerous roads that have ultimately led …

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Mar 07

Review Shooter: Metal Gear Rising: Revengeance

When PlatinumGames and Kojima Productions took the wrapping off the game formerly known as Metal Gear Solid: Rising at last year’s E3, I commented on Twitter that it looked liked everything awesome and negligent about modern Japanese game design. That E3 trailer featured a striking, unique visual art style that was accompanied by fast-paced acrobatic action, …

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