This week with the release of God of War Ascension fresh in our minds, and Gears of War Judgment looming in the not-so-distant future, we thought it would be a fine time to tackle the idea of long-form narratives in gaming. We look at franchises in which it worked, didn’t work and just went right off the railing. We talk Metal Gear, Zelda, Metroid, Mass Effect, Gears of War, God of War and so much more. There’s also a ton of movie-time talk.
We’re going where no nerd has gone before, NoTR 126 is live!