Game Review: Asura’s Wrath

Today is Review a Great Game Day, and it’s always a fantastic opportunity to look back at games we haven’t covered or had a chance to talk about properly.

At the same time, I’m always iffy on doing full write-up on games several years old. So much like my GoTY post, I’m looking to stretch my creative license for this review. In the form of a really bad Acrostic poem!

A we Inspiring Scenarios including a fight against a Planet sized being
S uper heroic fighting abilities that include taking down a god
U nbelievable setpieces that see you fighting on the moon and more
R age-fueled quest as Asura seeks his place. 
A nime as fuck in all the best ways. 
S tylized art-style and presentation keeps it fresh 3 years later. 


Asura’s Wrath is a cinematic beat-em up (what I’m going with) released by Capcom in February of 2012. While I had low expectations for this game, it’s embrace of it’s nonsensical and over-the-top world was extremely refreshing. It still has an unique presentation in the way it presents itself as episodes of an anime with a recap and next time on segment as well. It’s also one of the few “cinematic” and I use the term loosely games that kind of embraces the inherit overpoweredness that most video game heroes suffer from. This game doesn’t hide that Asura is OP as heck!

All in all, if you can track down a copy of the game, I think it’s an experience worth having. And if nothing else, makes for some interesting discussions.

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